Lightning Engine - Devlog #3: UI update
2026-09-03
Short version: Updated visuals for several editor controls, along with a few minor bug fixes.
New visuals
I’ve improved the appearance of several controls in the editor, including the slider, radio button, and tabbed view. The screenshots below show how they look now.
Lighting
I’ve also implemented a bridge between the Editor and the Engine, exposing lighting-related functionality to the Editor. This lays the groundwork for creating and configuring lights interactively within the Editor.
Whats next?
The next obvious step is to add support for creating lights directly in the Editor.
I haven’t abandoned the Vulkan renderer, either. It just needs a little more work—and some redesign—to integrate seamlessly.
More soon...
Files
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Lightning Engine
3D game engine with DirectX12 renderer
| Status | In development |
| Category | Tool |
| Author | CsBalint |
| Tags | 3D, Cats, Game engine, Indie, lightning-engine, PBR (Physically Based Rendering), User Interface (UI) |

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